Forum: Work in Progress
01-09-2006, 04:04 PM
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Replies: 11
Views: 5,763
El Rafo: Thanks,I left Blizz for ID software a...
El Rafo: Thanks,I left Blizz for ID software a while back and now Im over at Ensmeble in Dallas. soon as Normal mapping became main stream I cut loose and went back into game art. cinematics just...
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Forum: Work in Progress
12-09-2005, 04:27 PM
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Replies: 11
Views: 5,763
Thanks Shadu!!
all right sorry I couldnt...
Thanks Shadu!!
all right sorry I couldnt short'n this up but here goes..
I rendered a "FOG" pass where only fog was inside the bounds of a given mesh(the pillars) At the time I think it was...
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Forum: Work in Progress
12-07-2005, 12:40 PM
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Replies: 11
Views: 5,763
Man thanks!!!!
People here are so incredible...
Man thanks!!!!
People here are so incredible its wonderful to be noticed.
I tried havinga web site but the webServer was a poor choice on my part. hopefully I can find time around family and work...
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Forum: Work in Progress
12-06-2005, 08:19 AM
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Replies: 11
Views: 5,763
Thanks for the replies.
Everything was...
Thanks for the replies.
Everything was modeled, the cameras are either flying throuh or doing a pan shot. This was just before SSS made it in to renderers so I had to do a lot of fakery with the...
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Forum: Artists Showcase
12-05-2005, 10:01 PM
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Replies: 22
Views: 20,933
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Forum: Work in Progress
12-05-2005, 06:58 PM
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Replies: 11
Views: 5,763
some old video game work.
Was an environment artist for BLIZZARD Cinematics a few years back. Thought I would display some work that I was a part of.
http://www.creativespot.org/post/data/500/ART_2000-2003_009.JPG
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