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Posts Made By:
grassynoel
Forum:
Artists Showcase
06-18-2010, 09:42 PM
Replies:
1
Updated matte folio
Views:
829
Posted By
grassynoel
Updated matte folio
Hi all,
I updated my website and the few mattes I have painted over the years.
Nothing too amazing but it's there none the less. :)...
Forum:
Artists Showcase
05-05-2009, 01:38 AM
Replies:
2
Australia Matte
Views:
1,206
Posted By
grassynoel
2 months of roto. It was a HUGE pain. -g-
2 months of roto. It was a HUGE pain.
-g-
Forum:
Artists Showcase
05-04-2009, 05:22 AM
Replies:
2
Australia Matte
Views:
1,206
Posted By
grassynoel
Australia Matte
Here are two base paintings done for Australia. There were, of course a heap of people, cars, explosions moving trees and planes added. These served as only the back drop to a bombing sequence.
...
Forum:
General Discussions
08-26-2008, 03:05 AM
Replies:
2
Australian mattepainters.
Views:
900
Posted By
grassynoel
About what? I'm in Melbourne. Glenn
About what? I'm in Melbourne.
Glenn
Forum:
Jobs
05-19-2008, 11:21 PM
Replies:
0
Matte painters required for AUSTRALIA
Views:
1,417
Posted By
grassynoel
Matte painters required for AUSTRALIA
Iloura is currently looking for skilled matte painters to work with our VES nominated film team on the new Baz Lurhmann Epic, Australia ,for Twentieth Century Fox.
Located in Melbourne...
Forum:
Articles
05-17-2008, 05:12 PM
Replies:
25
Greeble
Views:
18,313
Posted By
grassynoel
Nearly right. Greeble selects the roofs which...
Nearly right. Greeble selects the roofs which grant's script saves as a selection set. Then he expands the selection which then includes the walls so the whole building is selected. He then gives...
Forum:
Articles
05-16-2008, 05:26 PM
Replies:
25
Greeble
Views:
18,313
Posted By
grassynoel
That's the tricky part. One of the guys (our...
That's the tricky part.
One of the guys (our lead TD here at Iloura) wrote a simple script to do it. I'll check with him to see if he'll share it. Basically, greeble can select the top faces of the...
Forum:
Articles
05-16-2008, 03:16 AM
Replies:
25
Greeble
Views:
18,313
Posted By
grassynoel
That's pretty effective. Are you running your...
That's pretty effective. Are you running your cars around as mesh or ilumination maps on the roads?
What I'd like to get to is a fairly parametric result that can be reworked by changing the base...
Forum:
Articles
05-16-2008, 02:45 AM
Replies:
25
Greeble
Views:
18,313
Posted By
grassynoel
I only spent a few hours on it between meetings...
I only spent a few hours on it between meetings today. I hope to polish it up a lot, using google maps to plan out a propper city and add iconic buildings/ bridges etc.
Here's a small workflow...
Forum:
Tools
05-16-2008, 02:05 AM
Replies:
1
Greeble
Views:
5,191
Posted By
grassynoel
Greeble
Hi All.
I have started playing with outer city buidongs by dusting off Greeble in max. I first cut the strets out using procutter setting the remaining slices to be quad meshed. This gives you...
Forum:
Articles
05-16-2008, 02:05 AM
Replies:
25
Greeble
Views:
18,313
Posted By
grassynoel
Greeble
Hi All.
I have started playing with outer city buidongs by dusting off Greeble in max. I first cut the strets out using procutter setting the remaining slices to be quad meshed. This gives you...
Forum:
Artists Showcase
02-08-2008, 01:16 PM
Replies:
9
The Bank Job
Views:
5,035
Posted By
grassynoel
Max with Vray for the 3d and the rest is...
Max with Vray for the 3d and the rest is Photoshop.
Glenn
Forum:
Artists Showcase
02-07-2008, 09:40 PM
Replies:
9
The Bank Job
Views:
5,035
Posted By
grassynoel
The Bank Job
Hi all.
Here is a matte I did for The Bank Job last year. now the trailer is out I can show it to you all.
It consisted of the buildings, vehicles (researched to be accurate to the period)...
Forum:
General Discussions
05-27-2007, 05:56 AM
Replies:
22
transpancy with camera per pixel mapping in Max ..
Views:
6,992
Posted By
grassynoel
Hey! Nice work. Glenn
Hey! Nice work.
Glenn
Forum:
General Discussions
05-27-2007, 02:29 AM
Replies:
22
transpancy with camera per pixel mapping in Max ..
Views:
6,992
Posted By
grassynoel
cool.
cool.
Forum:
General Discussions
05-27-2007, 01:09 AM
Replies:
22
transpancy with camera per pixel mapping in Max ..
Views:
6,992
Posted By
grassynoel
I think the TIFF would tell us more. Can see the...
I think the TIFF would tell us more. Can see the white artifacts on the comp but can't tell by just looking at a JPG.
I'd check out...
Layer/matting/remove white matte.
in photoshop. Also make...
Forum:
General Discussions
05-26-2007, 11:20 PM
Replies:
22
transpancy with camera per pixel mapping in Max ..
Views:
6,992
Posted By
grassynoel
Post a Tiff and I'll check it out. Could be...
Post a Tiff and I'll check it out.
Could be white fringing which is easy to remove in photoshop.
Glenn
Forum:
General Discussions
05-26-2007, 03:17 PM
Replies:
22
transpancy with camera per pixel mapping in Max ..
Views:
6,992
Posted By
grassynoel
Definitely the multi camera and the use of masks,...
Definitely the multi camera and the use of masks, both for masking between the maps as well as the z-depth maps. Also, don't forget to mention to turn off tiling as hat can really puzzle people.
...
Forum:
General Discussions
05-25-2007, 06:30 PM
Replies:
22
transpancy with camera per pixel mapping in Max ..
Views:
6,992
Posted By
grassynoel
http://www.cgarchitect.com/resources/tutorials/mis...
http://www.cgarchitect.com/resources/tutorials/misc/tutorial2.asp
http://www.3dluvr.com/content/article/66/1
Here's two tuts but I haven't had the time to read them properly.
Glenn
Forum:
General Discussions
05-25-2007, 06:27 PM
Replies:
22
transpancy with camera per pixel mapping in Max ..
Views:
6,992
Posted By
grassynoel
Cool. Sounds like an in depth tut is required. A...
Cool. Sounds like an in depth tut is required. A lot of people stumble with CamMaPerPixel. I know each time I use it I almost have to re-learn it. Your file was a brain twister all over again.
...
Forum:
General Discussions
05-25-2007, 04:25 PM
Replies:
22
transpancy with camera per pixel mapping in Max ..
Views:
6,992
Posted By
grassynoel
Here is what I did.. Firstly, your mattes...
Here is what I did..
Firstly, your mattes were negative. I inverted them.
Secondly I copied the composite map into the opacity channel and swapped out the textures for the opacity maps.
The...
Forum:
General Discussions
05-25-2007, 04:34 AM
Replies:
22
transpancy with camera per pixel mapping in Max ..
Views:
6,992
Posted By
grassynoel
http://www.members.optusnet.com.au/~glennmel/camer...
http://www.members.optusnet.com.au/~glennmel/cameramapsolve.zip
here is a solution... Remember to turn off tile for each of the texture maps like I did. It's quite a trap.
Cheers.
Glenn
Forum:
General Discussions
05-24-2007, 09:19 PM
Replies:
22
transpancy with camera per pixel mapping in Max ..
Views:
6,992
Posted By
grassynoel
I split out the opacity to a grey scale image (in...
I split out the opacity to a grey scale image (in photoshop) and simply put another camera map per pixel into the opacity slot of you material. I do it all the time.
Glenn
Forum:
Work in Progress
05-22-2007, 02:12 PM
Replies:
13
Need critiques
Views:
3,887
Posted By
grassynoel
The castle looks like it is on a slant. Check i's...
The castle looks like it is on a slant. Check i's roof(?) level against the ocean's horizon line.
Glenn
Forum:
Work in Progress
05-10-2007, 03:44 AM
Replies:
20
Creppy House
Views:
5,030
Posted By
grassynoel
Much nicer. Coming along now. Glenn
Much nicer. Coming along now.
Glenn
Showing results 1 to 25 of 44
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