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Berube is Offline
Posts: 35
Join Date: May 2005
Location: Los Angeles, USA
Default 02-26-2007, 12:23 PM


A good rule of thumb is to paint twice as big as your final output.
so for a theatrical render, 1920 x 1080, around 4K should do it. I also try to keep it the exact power of two for better sampling. So in this case,
3840 x 2160 but the bigger the better. I've done up to 7k... For bigger I have to split my PSD file into multiple doc. :(

And for characters or UV mapped models, 4~5K is pretty good. It might jam your render farm but if you have a render engine that allows tiles, (RenderMan*) you should be fine even with 8K.

But maybe I didn't get your question. Anyways, you guys let me know...


Jonathan Berube
Matte Painting Supervisor
Blizzard Cinematics
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