05-07-2009, 05:10 PM
Thanks very much for the info! What i want to do though is not camera mapping really, it's more that i want to use some matte painting techniques if applicable to help model the elements of the scene. The scene wouldn't be textured by the painting, i would be creating my own textures and mapping them to objects individually and I would be filling in details in 3d of occluded parts of the scene. so then you could take a camera and do a flyaround and not have any projection problems. My main problem is the modeling part- I know i can make it look good from one angle, but i want it to look as close to the painting from all angles. So scale and relative distances are what i guess I'm really struggling with.