09-21-2011, 03:24 PM
Interesting! How detailed can we get with the 3d geometry modeling? I presume by no 3D renders in the final you guys mean we can start off working from an ambient occlusion pass of a detailed 3d model, and then paint/texture/light it in Photoshop? Is any 3d texturing or lighting allowed? Some clarity around this rule would be greatly appreciated.