Originally Posted by Alex Jenyon
I avoid rendering more than a single frame with Vue whenever possible, and do any camera moves as projected paintings in Nuke. Over 10 hours for a single frame is not unusual, so rendering an image sequence would be pure tedium.
Moving data between Nuke and Vue is fairly straightforward, especially if you have maya to use as a bridge between the two. I've got a small script for matching projection cameras directly between Vue and Nuke - PM me if you find a need for it.
EDIT: Vue doesn't actually have a any kind of particle or fluid system, so it's not going to do you animated waterfalls any better than nuke.
Hi i totally agree i am a Vue user too but not for animation purposes, rendering with Vue can be a real pain in the ass. By the way i can be interested in this script for matching cameras, i usually do projections in maya but sometimes Nuke can save me a lot of time and it could be very useful to create cameras without passing through Vue Synch export in maya.