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Kingdom of Heaven
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cthunig is Offline
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Default Kingdom of Heaven - 08-09-2006, 09:57 AM

Hello everyone,

after what seems forever I finally got some of my older work online, mainly KoH but also some AvP (yep, THAT old). It's been a busy year and I got more stuff lined up to upload, just need to make time.

Here's something I did for Kingdom of Heaven. There's some more on my site.





chris thunig
www.thunig.com
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kornel is Offline
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Default 08-09-2006, 11:26 AM

Its beautyful! Congrats! Had you any 3d reference for the castle? I will see the movie agagin! :D thx for the sharing...

best regards: KornÚl
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Default 08-09-2006, 12:38 PM

that┤s a cool job!;)


Website: golpearte.com
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Default 08-09-2006, 01:05 PM

That`s one of my favourite movie! Fantastic mattes!

Can you tell something about how it was done? I mean Castle`s mattes? Where you took all the reference materials? Is it miniatures or what? If you don`t mind me asking =))
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Default 08-09-2006, 01:27 PM

It's amazing Chris, I love it :)
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smooth is Offline
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Default 08-09-2006, 03:01 PM

I was just about to post this as I was showing a co-worker the one of the subway...& I saw the new works. Very nice man. great job. Would like to see your process for those castle matte paintings. painted from scratch or from several photos?
Thanks for posting them!

Your working at Blizzard...I was wondering if it's any different than doing work for features?

+smooth+
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ecsdesign is Offline
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Default 08-09-2006, 06:23 PM

Beautiful work Chris. What sort of base, if any, did you start with.

The image mp_021_a.jpg from KoH on your site is great. Its a shame it wasnt featured in the film.
________
Medical Cannabis

Last edited by ecsdesign; 04-08-2011 at 10:05 PM..
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cthunig is Offline
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Default 08-10-2006, 12:34 AM

Thanks guys, glad you like it!

Unfortunately I couldn't rescue any in progress versions before they disappeared somewhere on some backup tape. I blocked this out in maya first to be able to shuffle the layout around easily without having to reconstruct the perspective all the time. Once Ridley Scott was ok with it the amazing Kieron Helsdon rendered a couple of Renderman passes that I could use as a basis to paint on top of. The usual thing: photoref, regrading, overpainting, more regrading and overpainting and so on. Once I was done with this shot I took the geometry and matched it to the perspective of the castle in the next shot (there were several similar ones) and rerendered the painting as a projection. Then I fixed any stretching and all unpainted areas and went on to the next shot. This would help save some time.

smooth: I just got here a couple of days ago.. from what I can tell so far it's not that different technically, maybe a bit more input which is great... doing cinematics right now but then there is this looming on the horizon

escdesign: yep, not much you can do when the cut changes


chris thunig
www.thunig.com
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smooth is Offline
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Default 08-10-2006, 06:27 AM

The're making a movie?? Interesting..

+smooth+
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Stewart one is Offline
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Default 08-14-2006, 10:36 AM

awesome work! i thought the effects in this movie where really seamless. very well done.

/joseph mclamb


CRUSH, KILL, DESTROY!
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