Graphmac, thank you for the info about blender: that's the one I called "bender"... No wonder I had problems finding tutorials :oops: . That is the first one I am going to try.
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Originally Posted by Alex Jenyon
On Cgtalk, this question is banned outright - and there is a very good reason for it. You wouldn't go to a car enthusianst forum, and ask 'which car is better', would you? :wink:
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Indeed not. But I certainly would ask for advice about the car which most suited my needs. A Ferrari is far better than a Dacia... but the Dacia may suit the needs of a family better, and I wouldn't hesitate in asking. Specially, I would ask about other users' experience. I know the question sounds too blunt. The title of the thread says "Which 3D program is better?", but I'd rather bump an old thread than start a duplicated one.
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No 3D package is 'better' than any of the others - they have strengths and weaknesses, they do different jobs, and they are all quite difficult to learn.
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It's good to know. Forgive me if my question was over simplifying and rude. It came from absolute ignorance of all those programs. I haven't ever used one, and have a very defined idea of what I want them for, so I thought some direction would be helpful.
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Want a very quick 3D mockup for your scene? Use google sketchup - it's free.
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See? I didn't know that one existed, for example. I know my question was oversimplistic and ignorant. But I'd rather ask and look ignorant than shut up and remain so.
Yes. As I said before, maybe I made an oversimplistic enquiry, and of course it can't be provided with a simple answer. But what you answered is good enough, because for example, you are mentioning programs I didn't know existed.
And... I know asking which program is "best" is possibly asking too much. But my experience also worked on this one. If you ask for the best 2D program to do illustrations, chances are the answer will be Photoshop by a vast majority. I know, again, it's simplifying things too much, but knowing Photoshop rules almost uncontested in its own realm, I didn't discard the possibility of there being an equivalent for 3D work.
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Even if they aren't free, all of the major packages have demos, time limited trails or personal learning editions - so you can get hold of all of them and decide for yourself.
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Not with my computer, I'm afraid. My hard drive is almost going to explode. Any program I include on it can cripple my photoshop. I am waiting to receive some money with which I will renew all my equipment, but until it comes, I am stuck with a pretty slow computer. As soon as I get the new one, however, I am following your advice. I hadn't considered it before because I'm too used to work with a slow machine. It is also extremely intolerant to uninstall. Doesn't work well afterwards.
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You WILL have to spend 'dozens of hours', though - that's the nature of the game...
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Hundreds and probably thousands, more like. :-) I think there has been a misunderstanding here. It seems I gave an idea of wanting to learn the easy way and skip all the work. It's not that: it's only that my computer is way too old, and doesn't cope very well with many programs. Uninstalling anything leaves it basically crippled unless formatted afterwards. I know I will have to invest a bazillion of hours before getting halfway decent work, but I wanted to read other people's opinion on the subject. Some direction always helps.
Besides, I'm also in a little bit of a hurry... Well, let's say that if I don't make it as an illustrator in a year, when my savings are gone, I'll have to go back to menial jobs. I know I will have to work a lot, but any loss of time may leave me at the mercy of Lady Mortgage again. I guess the sentence about "not wanting to invest dozen of hours" sounded silly and lazy, and gave the impression that I wanted to become good in three days. I know that's impossible. I just would like some directions, such as the ones you gave. You just mentioned ones I didn't know of.
As a general rule, there are "expert" programs who allow the making of wondrous things, but are difficult to manage: I would like to avoid those, for example. I need something basic, just to calculate perspectives and light effects to paint on 2D over them. So the easiest to learn and use would be, so far, the best choice. I am glad you mentioned the google one, I'll give it a try, too.
Thank you both for your answers. I'll start practicing: in the end that's what solves everything.